Jerbeens value privacy, but true isolation fromfriends, families, or loved ones is considered to be the worstpossible fate a jerbeen could suffer.JERBEEN TRAITS Ability Score Increase. Age. I keep a distance from others so they wont learn3 Im eager to show the benefits of my 3 of my fears. Quickly integrates your content into compendiums and import your characters from D&DBeyond (and sync their status back at the end of your game!) Those days are long since gone,but the memory of the sinister vulpin has yet to fade fromthe minds of the humblefolk, who endured great suffering attheir hands. Bard and Fighter receive gain a few useful proficiencies picked up from your time onnew class options which are well suited to characters from the the road. while climbing. Though, how long your repairs holdtogether is up to the GM. believe theres a better way.5 My friends in the Coalition didnt understand why 5 I am viewed as an oddity, someone for others to I had to leave. You are adept at hunting at night. Everything you need to increase immersion in your Humblewood games. Opportunity attacks made against youare rolled with disadvantage.Pronghorn Cervan As a pronghorn cervan, you were bornlarger and stronger than others in thecommunity and found yourself laden withexpectations from a very young age. Humblewood Review. Your accuracy allows you to treat three-quarters cover as half cover and half cover as no cover.Natural Predator Hunters Training. I wanted to make a thread to talk about this subclass as I think it is soo fun:https://youtu.be/8lQ4OHyjF44. Ability Score Increase. Theycalm and weigh ones options. Ability Score Increase. You have an almost supernatural ability to Corvums are commonly accepted, sometimes begrudg- appraise objects. is key to survival, and the Mapach language emphasizes this. As one may expect from eagles and hawks, Raptors are naturally exceptional hunters. You have proficiency in the Performance skill. You can also understand Auran, though you cannot speakCORVUM TRAITS it naturally. Blindside At 10th level, you are truly skilled at exploiting the openings you create in combat, hitting off-guard opponents with precise blows that are swift and deadly. You have a set of large, strong antlers thatcan be used to make devastating charge attacks. Press J to jump to the feed. Regardless of their size, stout strigs tend to be bulkier, Birdfolkwith denser feathers, while swift strigs have more slender andstreamlined bodies. The more compassion we have for animals the better our world will be. Your sharp claws aid you in unarmed combat and Corvums are typically found in positions with a modicum while climbing. Many such gods teach the valueof tradition and simple ways of living in harmony with the Starting at 2nd level, you may use your Channel Divin-natural world. 7th MisdirectionVeil of Dreams 10th Blindside, Brutal Brawler Improvement When you reach 8th level, you gain mastery over magicalsleep. Team Tactics. Writing Team: Christopher Pinch, Matthew Grevelyn, et al. Of the People. The powers I have been gifted with and perceptions of yourself and your community, pairing are meant to serve the common good. Its hard to say whether the corvums are slow your descent. Strigs prefer the relative simplicity of the forest to themachinations of society and politics. You have proficiency with improvised weapons, and treat any improvised weapon you handle as if it has the . Possessing one of the most unique racial abilities of Humblewood, Mapach are a race of racoon-folk that gain +2 wisdom and +1 constitution.This race does not traditionally lean heavily towards good or evil, though the majority of Mapach stray towards a chaotic alignment. Your Wisdom score increases by 1. Unlike other subraces, pronghorn and grove cervans are the sameWary and Practical people. This effect lasts for a number of rounds equal to your Wisdom modifier (minimum of 1 round). Skulker. They even gain the ability to help their allies as a bonus action! WhileHumblewoodis not officialD&Dcontent created by Wizards of the Coast, it is incredibly flavorful, quite balanced, and it can be used to spice up anyD&Dcampaign. You have proficiency in the Intimida-tion skill. At 18th level the damage dealt by your blindside increases to 9d6. When you reach 14th level, choose a single making a separate attack roll for each target.spell of 7th level or lower from the warlocks spell list. Your damage for an unarmed strike is 1d4 While many birdfolk rely on their prowess or intelligence piercing damage. Subclass is unplayable (in my opinion) of you don't optimize for it. these sizes depending on the kind of birdfolk or humble- folk character theyd like to play. Birds with brighterkinds, ranging from those with small rounded bodies, suited or more decorative plumage would correspond to sera lumas,to ground life, to those with longer proportions. I regularly use Strength (Intimidation) with a Minotaur character on the basis that they are using their physicality rather than words to intimidate (mostly just looming over things, cracking knuckles, crushing things that are disconcertingly close to the size ofa human's head etc.). Will you answer the call? bite attacks. Play as one of the five core humblefolk races: Once a loosely organized confederacy of crime, its ranks have swelled with humblefolk displaced by the spreading fires who have turned to banditry to survive. Other lumas find it difficult to exist in the larger society Touched. When falling you can use yourof villainous, and they are regularly cast as the antagonists of reaction to spread your arms, stiffen your wing feathers, andany given situation. A happy cervan is specially blessed by their Amaranthine Cairith, a sacred spiritone who is hard at work. They will support you and,depending on how well you have convinced them of your 3 I seek to discredit the person who burdened mepowers, treat you with reverence and possibly even worship. So long as you are in combat, you may choose to use Strength or Dexterity to make Charisma ability checks. Personal relationships are fleeting. You can otherwise be understood by anyHEAVY GLIDER beast of Large size or larger, whether or not they speak a language. Itlife in Humblewood, and are spoken widely. The target can break free by spending Reckless Tactics. As a huden gallus, you are of the land. Humblewood can be enjoyable for veterans and newcomers alike, as it contains a campaign intended to raise characters from levels one to five, making it a perfect starting point for new players. Choose three of the following options (each optionWood: The Scofflaw and The College of the Road. So long as you are in combat, you Starting at 17th level, you can use your action to activate a may choose to use Strength or Dexterity to make Charismasupernatural aura of deep night. You learn one additional languageof your choice, gain proficiency in a tool of yourchoice, and are able to accurately recall withperfect clarity anything you have seen orheard within the past month. Whats important is that you select a background zation. You may uncurl yourself atany point during your turn. Use left/right arrows to navigate the slideshow or swipe left/right if using a mobile device. Plants in the Wood do not experience the world in terms of sight, but most can feel differences in temperature, describe things that have touched them, as well as hear vibrations that happened around them (including speech). fier (a minimum of 1 minute). Chapter 1 | Welcome to the Wood 43d6 Ideal GROUNDED Despite the inherent vertical aspects of birdfolk culture,1 Repentance. While sophistication and elegance aregenerally preferred, it is considered common sense that vulpinsshould know when to keep their fangs hidden and when tobear them.VULPIN TRAITS Ability Score Increase. 1 I am considered weak or unskilled and many treat me like a fledgling.2 I stole something valuable from the Captain of my unit. They shaped theirless share much of their culture, language, history, and origin mighty capital from the great tree Alderheart, and from this the BIRDFOLKLUMA CORVUM RAPTOR GALLUS STRIG10 Chapter 1 | Welcome to the Woodbastion of safety their ruling body, the Birdfolk Council, makes their offer. Owls comprise Jerbeen Jerbeens Birdfolka very large and diverse family of birds, and examples canbe found which are small, large, or unique in appearance. Age. Many who of clothing). In addition to gaining +2 to their constitution, Cervans have the stellar "Surge of Vigor" ability. Connected to nature, I speak for the wind and divine its will for others. The gallus have an earfor the truth, and are often capable of rooting out liesand dishonesty.GALLUS TRAITS Ability Score Increase. zillow seal beach When tragedy leaves it naturally.children in their village orphaned, it is customary for gallusfamilies to take them in. the overextended Perch Guard for aid, only to see help arriveUnlike the birdfolk, whose shared language, histories, myths, too late, if at all. (2d4) lb.Corvum 4'4" +2d10 70 lb. Breeds of Cervantamed dogs would not be a good fit. Despite their reserved nature,raptors value personal bonds more highly than societal or evenfamilial ties.RAPTOR TRAITS Ability Score Increase. by the wind who are destined to soar over any and all obsta- cles. Your Strength score increases by 2. Create an account to follow your favorite communities and start taking part in conversations. ISBN: 978-1-9990962-0-5 First Edition. Choose one of these subraces. Cervans reach maturity around 12 years. The Cervan race is from the humblewood campaign. If thetarget of your charge is Large or smaller, they must make aStrength saving throw against a DC of your Proficiency Bonus+ 8 + your Strength Modifier. Beasts with Intelligence scores of 4 or lower mayPrerequisite: Glide trait only be able to understand simple concepts.You were either born with great strength, or trained hard toallow yourself to glide under circumstances most would find WOODWISEimpossible. Cervans like to antlers or buds visible on their heads, only rarely is a cervanpursue skills independently in order to give themselves a sense born who can grow a full set of antlers. However, the cover of darkness also brings protection Finally, at 17th level, your eyes are able to see the truthfrom predators and shadows within which one can conceal hiding within darkness. They enjoy the arts and the pursuit of leisure. Additionally, Gallus is one of the few birdfolk races that has access to Wing Flap, an ability that allows its user to propel themselves upward by half their movement as a bonus action. Choose one of these subraces.Maran Raptor As a maran raptor, you are as at home in thewater as you are in the trees. Found Errors? For the duration of the effect,deeper. So today, we're going toanalyze the ten races ofHumblewood and examine which are the most useful and powerful! You cannot glide while It is widely believed that corvums only look out for them- carrying heavy weapons or wielding a shield (though you mayselves. #1. Age. Follow our Twitter! You gain the following benefits:ing benefits: ll Increase your Dexterity score by 1ll When you are asked to make a saving throw, you may ll Reduce the damage die for fall damage from a d6 to a d4. (2d4) lb.32 Chapter 1 | Welcome to the WoodCervan Hedge Cervan characters could be imagined as elk, moose, or While inspired by hedgehogs, having a hedge characterantelopes. you possess in its place.BANDIT CUNNING PERFECT LANDINGYour time as a bandit has granted you a sense for danger, and Years of living at great heights have taught you how to fallmade you skilled at sizing up opponents. All the latest gaming news, game reviews and trailers. Character Geeklist: https://boardgamegeek.com/geeklist/268464/humblewood-adventures-wood-characters OCC: https://boardgamegeek.com/thread/2358948/occ-humblewood . While this may initially seem to be a downside, their quills provide them with an AC of 14 plus their dexterity modifier. Humblewood has endured for centuries thanks to the industry and compassion of its people but now the fires have come, and the Woods have been thrown into chaos. You gain proficiency in one of the following skills: Arcana, History, Nature, or Religion.Too Smart Appraising Eye. YourDexterity score increases by 1. Or perhaps you are a storyteller from another world. Cervans who have seen visions in this proficiency in one of the following skills: Athlet-way are known as The Sighted, and after ics, Medicine, Nature, or Survival.this initial event, some will suddenly findthemselves receptive to visions of the past,present, and future.22 Chapter 1 | Welcome to the WoodSurge of Vigor. Brutal Brawler At 3rd level, your tavernside scuffles have honed your ability to deal damage with just about anything thats handy. Your Charisma scoreincreases by 1. You have advantage onDexterity (Stealth) checks made in dimlight or darkness. A few vulpins have attempted to change public opinion,but the majority are unconcerned with their notoriety. You learn two Travelers Trickson their understanding and insight. You cannot glide while wearing heavy armor, or if youcommon good. Your Strength score increases by 1. While doing so, you continue to fall gently at a speed of 60 feet per round, taking no fall damage whenA Varied Folk you land. That's worse than not optimizing though. Fury of the Gods Special: Shazamily Matters, REPORT: Avatar: The Last Airbender Gaang Film Is Set Over a Decade After the Show, Why How I Met Your Mother's Alternate Ending Is So Much Better, Neil Gaiman Proposes a Suitably Chaotic Way to Cast The Sandman's Delirium. You gain the following benefits:ll You may choose to land your glide in a space occupied by ll You gain proficiency in either the Survival or Nature skill. You have advantage onStealth checks made in dim lightand darkness. Hit Point Press. Their light builds usually lend themselvesto bodies that weigh far less than one would expect for theirheight, averaging around only 35 pounds. unique perspective.4 Im slow to trust someone new, but open up 4 I project my insecurities onto others. All cervans possess a great tenacity andwill to survive, which allows them to bounce back from eventhe most devastating blows. Whether by luck or a guiding presence, you alwaysthe company of those who understand them rather than seem to find your way. Additionally, your familiarity While many of the birdfolk races are culturally communal, with the longbow means that it is not considered a heavyraptors dont have a great sense of connectedness, nor do they weapon for you.tend to create their own perches. Even in the imagination, these things are incredibly powerful. There are two main subraces of strigs: swiftand stout. Choose one of these subraces. repetition in i felt a funeral, in my brain Choosing a selection results in a full page refresh. and high charisma means that small songbirds such as chicka- dees, wrens, sparrows, and cardinals would also be a good fit.Gallus A bird-of-paradise could be used as well due to their focus on performance, though they might be better suited for visitors to Gallus characters are usually represented by land fowl of all Humblewood from more tropical regions. those who give me this title. Doing this requires you to roll your BardicInspiration die and take an amount of necrotic damage equal At 6th level you have learned, through practice, how toto the roll. social situations. They are polite but reaction to spread your arms, stiffen your wing feathers, andhave little patience for deceit and rudeness. Brawler. Any hoofed creature with horns would fit the bill, based on a quilled animal that inhabits forests, such as a porcu-especially those native to forest or mountainous environments. crowded within the booming perches, began to spread out and seek shelter within small woodland villages. equal to your roll on the Bardic Inspiration die + your Wisdom modifier (minimum of 1). Your Constitution scorehard for others to gain their trust. You can seein dim light within 60 feet of you as if it were bright light, andin magical or nonmagical darkness as if it were only dim light.You cant discern color in the darkness, only shades of gray. Storytelling on its own has always been connected to nature. It also details various character creation similarities, all birdfolk possess arms covered in feathers, whichoptions, new class options, backgrounds, feats, and spells to extend into wing-like appendages. (Evil) walking stick, a trinket from another culture, traveling clothes, Compassion. This ability allows a Corvum to examine an object, gleaning any magical properties it may have, how said properties function, and even that object's rough financial value! Additionally, theythat you are free to mix and match features or traits between pass information throughout the different camps of the organi-backgrounds. You may impose a -5 penalty to this attack roll. Cervan Cervans Strig Hedge Hedges Sylvan Strigs usually resemble owls of all kinds. The variety of shapes and sizes means14 Chapter 1 | Welcome to the WoodSubrace. creature (chosen by the creature when consumed).Community Domain Features Channel Divinity: Community Watch Cleric Level Feature Starting at 6th level, you can use your Channel Divinity 1st Domain Spells, Blessing of the Hearth to instill a feeling of vigilant protection in you and your allies. Your sharp claws aid you in unarmed combat and while climbing. The Deck of Many Presents Humblewood Campaign Setting. Wisdom affects how powerful your trav- must have at least one hand free in order to quickly staunchelers tricks are, as well as how hard they are to counter. Charisma is your spellcastingability for these spells. You are also incredibly versatile,and can fulfill a variety of roles within a village or an adventur-ing party. They arealso adept at climbing and sneaking. Corvum are an intelligent race of shrewd ravens and crows. If you would fall at least 10 feet in this way, Hard to Read. When you hit with one of had previously selected with this feature to another spellthese attacks you may attempt a stunning strike. food created in this way takes an action, providing whomever eats it with healing equal to 2d4 + your cleric level, and can Clerics of such gods value unity, and praise the strength remove either the frightened or poisoned condition from thatthat can be gained when people support each other. Number 5 - The Circle of Wildfire. Nonetheless, corvums see the benefit of rules, even ifmany attempt to turn them to their own advantage. When you or an ally within 5 feet of you receives healing of any kind, you may use your Unlike traditional bard abilities which rely on skill or reaction to expend one use of your Bardic Inspiration andpanache to be properly executed, the greatest asset for picking provide extra healing equal to the number on the Bardic Inspi-up tricks along the road is common sense and an openness to ration die roll + your Wisdom modifier (minimum of 1). laugh at and tease. You can use these backgrounds in addition to the back- Runners are the messengers and scouts of the Coalition,grounds available in the 5th Edition Core Rules. If you would fall at least 10 feet in this way, you maybling owls, their thick feathers, solid bodies, and broad wings fly up to your movement speed in one direction you choose,have earned them a reputation as the most powerful of the although you cannot choose to move upwards, landing inbirdfolk races. ll You ignore difficult terrain. Choose one of these subraces.Grove Cervan As a grove cervan, you are swift and agile, able to quicklymaneuver out of harms way. Those are a bit rougher. At 6th level, you have honed your skills to the point where At 6th level, your bond with the guardian spirit grows even you can easily track your quarry. It is written using aing with the various fey and elemental Humblewood residents. Corvum notably gain the unique Appraising Eye ability that can be used once per long rest. Due to a planned power outage on Friday, 1/14, between 8am-1pm PST, some services may be impacted. Religion in the Wood 54 Bandits Attack 110 Finding the Necromancer 156The Amaranthine 54 Taking the Fight to Them 113 Susan the Seer 161 56 The Coming Storm The Crucible of Fire 162 Ardea 57 Approaching the 114 The Final Summons 167 Tyton 58 114 The Chase 169 Altus 59 Bandit Stronghold 115 Facing the Aspect 172 Clhuran 60 The Bandit Stronghold 117 Epilogue 174 Gesme 61 The Courtyard 117 Appendix A: Bestiary 177 Hanera 62 The Barracks 117 Reya 63 The Storeroom 118 Appendix B: Nonplayer Characters 190 Cairith 64 The Prison 120 Gaspard 65 The Inner Keep 122 Appendix C: Creating NPCs 210 Hath 66 The Bandit Leader Henwin 67 What the Future May Hold Appendix D: New Magic Items 213 Kren 68Tales of the Amaranthine Appendix E: Random Encounters 215 Appendix F: What did They Find? Once, while yourFighting Style is active, you may attack twice, instead of once,when taking the Attack action on your turn. You may notice that the weights for birdfolk races aresignificantly lower than for humblefolk of similar size. The termhumblefolk is used throughout the Wood to refer to the With the spreading flames, humblefolk villagers petitionednon-birdfolk peoples who live a little closer to the forest floor. You have a deepconnection to the magic of theWood. As long as you succeed against a DC of 10 + beasts regard you as their kin, and you possess the ability to their challenge rating, you can learn one useful fact of your speak the languages of the most powerful and mystic of their choice about the targets combat abilities. Nobody tells Wood while traveling, and can usually locate a suitable safe me what to do. The strength of these emotions applies asmuch to positive feelings it does negative, meaning emotional Speed. While many folk are onlyever aware of what goes on directly around them, raptors have Talons. You learned from a hardened barbarianan action to make a Strength (Athletics) check against your that sometimes you have to charge into combat with no regardTravelers Trick save DC. Others have even left to join the newly reformed Bandit Ages ago, an accord was struck between the people of Coalition, seeing not only a path for survival, but a chancethe forest floor to unite against roving bandits and quell to get even with the perch-dwelling birdfolk for broken oathsthe in-fighting that was wreaking havoc across the Wood. A seasoned fighter weave portion of your technique. Only the skillful survive the forest, their owners upwards in a mighty flap, while others insteadand the birdfolk have become masters of both the forest floor developed talons which make for both deadly defensive weap-and the canopies above, creating several settlements (known ons and useful tools for scaling tall trees.colloquially as perches) throughout the Wood. Playable races do not exhibit physical and agile. Growing up gifts. At 6th level, you have finally mastered the Armed Combat Lessons. Don't think there are currently stats for a +2 bar stool. are familiar with the canopy. Even in these dark times, brave heroes can be found within the Wood. Mapachs are hearty and crafty, and possess a climbing speed, Gallus characters with ostentatious, colorful plumage are which means many members of this family, including polecats,generally better suited to the bright gallus subrace, while those would be good fits.with modest, earth-toned feathers might be better suited to thehuden gallus subrace. Im in big trouble if they ever find me. Another race of birdfolk, Raptors resemble birds such as eagles and hawks, and they have access to the glide ability like all forms of birdfolk. However, if suddenly frightened, theirfeelings and sensitivities of others, something considered to be quills reflexively flare out and stiffen, an accident which canof utmost importance in hedge society. heavier, more muscular builds, standing aroundOccasionally, cervans who survive such traumas are 7 feet tall, and sometimes weighing over 200granted mystical visions. Any additional dice added to the attacks damageFIGHTER roll are not affected by this ability.Martial Archetype At 10th level, the improvised weapons you wield become even more lethal in your hands. Alignment. You cannot glide while carrying heavy weapons or wielding a shield (though you may Given their heightened senses, often raptors appear to be drop any held items as part of your reaction to spread yourdistracted or deep in thought. 3 I believe in nature and goodness.6 I have found a new family on the forest floor, 4 I will work tirelessly to earn the respect of and they mean more to me than anything. Were still tromping through the wilderness and smelling the fresh air and fearing its dangers, even if its in our imagination. Bite. They also lean towards the freedom of chaotic alignments.